Abduction in Argumentation Frameworks and its Use in Debate Games
Chiaki Sakama
New Frontiers in Artificial Intelligence, Lecture Notes in Artificial Intelligence 8417, Springer-Verlag, pages 285-303, 2013.
Abstract
This paper studies an abduction problem in formal argumentation frameworks.
Given an argument, an agent verifies whether the argument is justified or not
in its argumentation framework. If the argument is not justified, the agent seeks conditions to
explain the argument in its argumentation framework.
We formulate such abductive reasoning in argumentation semantics and provide its computation in
logic programming.
Next we apply abduction in argumentation frameworks to reasoning by players in debate games.
In debate games, two players have their own argumentation frameworks and each player builds claims
to refute the opponent.
A player may provide false or inaccurate arguments as a tactic to win the game.
We show that abduction is used not only for seeking counter-claims but also for building dishonest claims
in debate games.
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